﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MarvinsArena.Core;

namespace BattleEngineCommon
{
	public class Map: IMap
	{
		public int[,] Heightmap { get; set; }
		public int MapHeight { get { return this.Heightmap.GetLength(1) - 2; } }
		public int MapWidth { get { return this.Heightmap.GetLength(0) - 2; } }
		public int HeightmapLength0 { get { return this.Heightmap.GetLength(0); } }
		public int HeightmapLength1 { get { return this.Heightmap.GetLength(1); } }
		public float MapScale { get { return 32.0f; } }
	}
}
